As I’ve noted in the previous post, I have just attended CHI (Computer-Human Interaction) conference for the first time. It’s a fairly big conference, with over 3000 participants, multiple tracks that evolved over the 30 years that CHI have been going, including the familiar paper presentations, panels, posters and courses, but also the less familiar ‘interactivity areas’, various student competitions, alt.CHI or Special Interest Groups meetings. It’s all fairly daunting even with all my existing experience in academic conferences. During the GeoHCI workshop I have discovered the MyCHI application, which helps in identifying interesting papers and sessions (including social recommendations) and setting up a conference schedule from these papers. It is a useful and effective app that I used throughout the conference (and wish that something similar can be made available in other large conferences, such as the AAG annual meeting).
With MyCHI in hand, while the fog started to lift and I could see a way through the programme, the trepidation about the relevance of CHI to my interests remained and even somewhat increased, after a quick search of the words ‘geog’,'marginal’,'disadvantage’ returned nothing. The conference video preview (below) also made me somewhat uncomfortable. I have a general cautious approach to the understanding and development of digital technologies, and a strong dislike to the breathless excitement from new innovations that are not necessarily making the world a better place.
Luckily, after few more attempts I have found papers about ‘environment’, ‘development’ and ‘sustainability’. Moreover, I discovered the special interest groups (SIG) that are dedicated to HCI for Development (HCI4D) and HCI for Sustainability and the programme started to build up. The sessions of these two SIGs were an excellent occasion to meet other people who are active in similar topics, and even to learn about the fascinating concept of ‘Collapse Informatics‘ which is clearly inspired by Jared Diamond book and explores “the study, design, and development of sociotechnical systems in the abundant present for use in a future of scarcity“.
Beyond the discussions, meeting people with shared interests and seeing that there is a scope within CHI to technology analysis and development that matches my approach, several papers and sessions were especially memorable. The studies by Elaine Massung an colleagues about community activism in encouraging shops to close the doors (and therefore waste less heating energy) and Kate Starbird on the use of social media in passing information between first responders during the Haiti earthquake, explored how volunteered, ‘crowd’ information can be used in crisis and environmental activism.
Other valuable papers in the area of HCI for development and sustainability include the excellent longitudinal study by Susan Wyche and Laura Murphy on the way mobile charging technology is used in Kenya , a study by Adrian Clear and colleagues about energy use and cooking practices of university students in Lancaster, a longitudinal study of responses to indoor air pollution monitoring by Sunyoung Kim and colleagues, and an interesting study of 8-bit, $10 computers that are common in many countries across the world by Derek Lomas and colleagues.
The ‘CHI at the Barricades – an activist agenda?‘ was one of the high points of the conference, with a showcase of the ways in which researchers in HCI can take a more active role in their research and lead to social or environmental change, and considering how the role of interactions in enabling or promoting such changes can be used to achieve positive outcomes. The discussions that followed the short interventions from the panel covered issues from accessibility to ethics to ways of acting and leading changes. Interestingly, while some presenters were comfortable with their activist role, the term ‘action-research’ was not mentioned. It was also illuminating to hear Ben Shneiderman emphasising his view that HCI is about representing and empowering the people who use the technologies that are being developed. His call for ‘activist HCI’ provides a way to interpret ‘universal usability‘ as an ethical and moral imperative.
So despite the early concerned, CHI was a conference worth attending and the specific jargon of CHI now seem more understandable. I wish that there was on the conference website a big sign ‘new to CHI? Start here…’
29 April, 2013
CHI (Computer-Human Interaction) is the premier conference in the calendar of Human-Computer Interaction (HCI) studies. While the first paper that deal with geographic technologies within this conference was presented in 1991 (it was about User Interfaces for Geographic Information Systems by Andrew Frank and presented at a special interest group meeting), geography did not received much attention from HCI researchers in general, though the growth of location-based technologies made it a growing area in recent years. As I noted elsewhere, HCI did received interest in GIScience over the years, with more attention paid to spatial cognition and fundamental aspects of knowledge representation but unfortunately less on interaction design and exploration of user studies.
This sort of loose coupling between GIScience and HCI is also reflected in personal histories. I was aware of CHI and its importance for over 15 years, but I never managed to attend one – until now. When Brent Hecht invited me to join a CHI workshop proposal on Geographic HCI (GeoHCI), I jumped on the opportunity. The process of working together with HCI researchers on coordinating and curating a workshop led to mutual learning about priorities and practices of work of the two different research communities – in the tone and style of position papers, reviews and ways of organising a meeting. The response to the call for position papers was overwhelming and demonstrated the interest from both geography and HCI communities to find opportunities to converse and share ideas.
The workshop itself was excellent, with coverage of many topics that are being actively researched in Geography and GIScience – and the papers and presentation cover crowdsourced/volunteered geographic information, use of geographic information in crisis situations, participatory mapping and citizen science, concepts of place and space, personal memories, and of course many interactions with maps.
My own talk focused on Geography and HCI, exploring the point of view of geography when approaching computing environments to represent and communicate geographical knowledge. I have used human geography and particularly the concept of space/place to highlight the contribution that geography can make. For example in understanding the multiplicity of interpretation of place by using both David Harvey critique of spatial sciences in the understanding of place, and Doreen Massey relational geography description of places as ‘stories so far’ in ‘For Space‘ as a clear example of different conceptualisation of what they are.
One particular point that I highlighted, following the first chapter of Introducing Human Geographies in which a differentiation is made between Geography as ‘writing the Earth’: looking at human-nature relationship in the wider sense, versus ‘writing the World’ : looking at society-space relationships. For HCI audience I described it by rephrasing Don Norman’s differentiation between ‘Geography in the world‘ which is about the way people interact with the physical environment around them, versus ‘Geography in the head‘ which is the cultural, personal and social understanding of the place where they are and how they want to shape their personal activities, memories and interactions. Of course, Geography in the world is easier to represent in computers then the Geography in the head, and my personal view is that too much emphasis is paid to the first type.
Another part of the presentation focused on the importance of Cartography for geographical technologies, and why issues of map scale, media and task context are very important when designing geographic applications. For example, the value of paper as a media and understanding that maps are more about context then about ‘you are here’.
My position paper is available here . My presentation is provided below
In my view, the workshop was very valuable in opening new conversations. I have now a better understanding of the context in which HCI researchers in Google, Yahoo! and Pitney-Bowes Business Insight consider geography and what problems they have. The issue of place and the need to explore platial information came up several times, and we also experienced the multi-sensory engagement with place which are difficult to capture in digital forms. Most importantly, this was an experience in understanding the language and ways of expression that can help in bridging the two communities.
18 March, 2013
The Consumers’ Association Which? magazine is probably not the first place to turn to when you look for usability studies. Especially not if you’re interested in computer technology – for that, there are sources such as PC Magazine on the consumer side, and professional magazines such as Interactions from Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI).
Over the past few years, Which? is reviewing, testing and recommending Satnavs (also known Personal Navigation Devices – PNDs). Which? is an interesting case because it reaches over 600,000 households and because of the level of trust that it enjoys. If you look at their methodology for testing satnavs , you’ll find that it does resemble usability testing – click on the image to see the video from Which? about their methodology. The methodology is more about everyday use and the opinion of the assessors seems to play an important role.
Professionals in geographical information science or human-computer interaction might dismiss the study as unrepresentative, or not fitting their ways of evaluating technologies, but we need to remember that Which? is providing an insight into the experience of the people who are outside our usual professional and social context – people who go to a high street shop or download an app and start using it straightaway. Therefore, it’s worth understanding how they review the different systems and what the experience is like when you try to think like a consumer, with limited technical knowledge and understanding of maps.
There are also aspects that puncture the ‘filter bubble‘ of geoweb people – Google Maps are now probably the most used maps on the web, but the satnav application using Google Maps was described as ‘bad, useful for getting around on foot, but traffic information and audio instructions are limited and there’s no speed limit or speed camera data‘. Waze, the crowdsourced application received especially low marks and the magazine noted that it ‘lets users share traffic and road info, but we found its routes and maps are inaccurate and audio is poor‘ (both citations from Which? Nov 2012, p. 38). It is also worth reading their description of OpenStreetMap when discussing map updates, and also the opinions on the willingness to pay for map updates.
There are many ways to receive information about the usability and the nature of interaction with geographical technologies, and some of them, while not traditional, can provide useful insights.
6 June, 2011
It is always nice to announce good news. Back in February, together with Richard Treves at the University of Southampton, I submitted an application to the Google’s Faculty Research Award program for a grant to investigate Google Earth Tours in education. We were successful in getting a grant worth $86,883 USD. The project builds on my expertise in usability studies of geospatial technologies, including the use of eye tracking and other usability engineering techniques for GIS and Richard’s expertise in Google Earth tours and education, and longstanding interest in usability issues.
In this joint UCL/Southampton project, UCL will be lead partner and we will appoint a junior researcher for a year to develop run experiments that will help us in understanding of the effectiveness of Google Earth Tours in geographical learning, and we aim to come up with guidelines to their use. If you are interested, let me know.
Our main contact at Google for the project is Ed Parsons. We were also helped by Tina Ornduff and Sean Askay who acted as referees for the proposal.
The core question that we want to address is “How can Google Earth Tours be used create an effective learning experience?”
So what do we plan to do? Previous research on Google Earth Tours (GETs) has shown them to be an effective visualization technique for teaching geographical concepts, yet their use in this way is essentially passive. Active learning is a successful educational approach where student activity is combined with instruction to enhance learning. In the proposal we suggest that there is great education value in combining the advantages of the rich visualization of GETs with student activities. Evaluating the effectiveness of this combination is the purpose of the project, and we plan to do this by creating educational materials that consist of GETs and activities and testing them against other versions of the materials using student tests, eye tracking and questionnaires as data gathering techniques.
We believe that by improving the techniques by which spatial data is visualized we are improving spatial information access overall.
A nice aspect of the getting the project funded is that it works well with a project that is led by Claire Ellul and Kate Jones and funded by JISC. The G3 project, or “Bridging the Gaps between the GeoWeb and GIS” is touching on similar aspects and we surely going to share knowledge with them.
For more background on Richard Treves, see his blog (where the same post is published!)
At the beginning of May, I gave a lecture at the UCL Interaction Centre (UCLIC) seminar titled ‘Interacting with Geospatial Technologies – Overview and Research Challenges’. The talk was somewhat similar to the one that I gave at the BCS Geospatial SIG. However, I was trying to answer a question that I was asked during a UCLIC seminar in 2003, when, together with Carolina Tobón, I presented the early work on usability of GIS for e-government applications. During that talk, the discussion was, as always is in UCLIC, intensive. One core question that remained with me from the discussion was: ‘What makes geospatial technology special or is it just another case of a complex and demanding information system that you should expect difficulties with and spend time to master?’
Over the years, I have been trying to improve the answer beyond the ‘it’s special because it’s about maps‘ or ‘geospatial information comes in large volumes and requires special handling‘ or similar partial answers. In the book Interacting with Geospatial Technologies different chapters deal with these aspects in detail. During the talk, I tried to cover some of them. In particular, I highlighted the lag of geospatial technologies behind other computing technologies (an indication of complexity), the problems of devices such as SatNavs that require design intervention in the physical world to deal with a design fault (see image), and the range of problems in interfaces of GIS as were discovered in the snapshot study that was carried out by Antigoni Zafiri.
There was an excellent discussion after the presentation ended. Some of the very interesting questions that I think need addressing are the following:
- In the talk, I highlighted that examples of spatial representations exist in non-literate societies, and that, therefore, the situation with computers, where textual information is much more accessible than geographical information, is something that we should consider as odd. The question that was raised was about the accessibility of these representations – how long does it take people from the societies that use them to learn them? Is the knowledge about them considered privileged or held by a small group?
- For almost every aspect of geospatial technology use, there is some parallel elsewhere in the ICT landscape, but it is the combination of issues – such as the need for a base map as a background to add visualisation on top of it, or the fact that end users of geospatial analysis need the GIS operators as intermediaries (and the intermediaries are having problems with operating their tools – desktop GIS, spatial databases etc. – effectively) – that creates the unique combination that researchers who are looking at HCI issues of GIS are dealing with. If so, what can be learned from existing parallels, such as the organisations where intermediaries are used in decision making (e.g. statisticians)?
- The issue of task analysis and considerations of what the user is trying to achieve were discussed. For example, Google Maps makes the task of ‘finding directions from A to B’ fairly easy by using a button on the interface that allows the user to put in the information. To what extent do GIS and web mapping applications help users to deal with more complex, temporally longer and less well-defined tasks? This is a topic that was discussed early on in the HCI (Human-Computer Interaction) and GIS literature in the 1990s, and we need to continue and explore.
In my talk I used a slide about a rude group in Facebook that relates to a specific GIS package. I checked it recently and was somewhat surprised to see that it is still active. I thought that it would go away with more recent versions of the software that should have improved its usability. Clearly there is space for more work to deal with the frustration of the users. Making users happy is, after all, the goal of usability engineering…
31 March, 2011
The G3 Project, is a new project led by Claire Ellul and Kate Jones and funded by the JISC geospatial working group. The project’s aim is to create an interactive online mapping tutorial system for students in areas that are not familiar with GIS such as urban design, anthropology and environmental management.
The project can provides a template for the introduction of geographical concepts to new groups of learners. By choosing a discipline specific scenario, key geographic concepts and functions will be presented to novices in a useful and useable manner so the learning process is improved. Users will be introduced to freely available geographic data relevant to their particular discipline and know where to look for more. G3 Project will create a framework to support learners and grow their confidence without facing the difficult interfaces and complexity of desktop mapping systems that are likely to create obstacles for students, with the feeling that ‘this type of analysis is not for me’.
Following successful funding for the European Union FP7 EveryAware and the EPSRC Extreme Citizen Science activities, the department of Civil, Environmental and Geomatic Engineering at UCL is inviting applications for a postdoctoral position and 3 PhD studentships. Please note that these positions are open to students from any EU country.
These positions are in the ‘Extreme Citizen Science’ (ExCiteS) research group. The group’s activities focus on the theory, methodologies, techniques and tools that are needed to allow any community to start its own bottom-up citizen science activity, regardless of the level of literacy of the users. Importantly, Citizen Science is understood in the widest sense, including perceptions and views – so participatory mapping and participatory geographic information are integral parts of the activities.
The research themes that the group explores include Citizen Science and Citizen Cyberscience; Community and participatory mapping/GIS; Volunteered Geographic Information (OpenStreetMap, Green Mapping, Participatory GeoWeb); Usability of geographic information and geographic information technology, especially with non-expert users; GeoWeb and mobile GeoWeb technologies that facilitate Extreme Citizen Science; and identifying scientific models and visualisations that are suitable for Citizen Science.
Research Associate in Extreme Citizen Science – a 2-year, postdoctoral research associate position commencing 1 May 2011.
The research associate will lead the development of an ‘Intelligent Map’ that allows non-literate users to upload data securely; and the system should allow the users to visualise their information with data from other users. Permissions need to be developed in accordance with cultural sensitivities. As uploaded data from multiple users sharing the same system increase over time, repeating patterns will begin to emerge that indicate particular environmental trends.
The role will also include some general project-management duties, guiding the PhD students who are working on the project. Travel to Cameroon to the forest communities that we are working with is necessary.
Complete details about this post and application procedure are available on the UCL jobs website.
PhD Studentship – understanding citizen scientists’ motivations, incentives and group organisation – a 3.5-year fully funded studentship. We are looking for applicants with a good honours degree (1st Class or 2:1 minimum), and an MA or MSc in anthropology, geography, sociology, psychology or related discipline. The applicant needs to be familiar with quantitative and qualitative research methods, and be able to work with a team that will include programmers and human-computer interaction experts who will design systems to be used in citizen science projects. Travel will be required as part of the project. A willingness to live for short periods in remote forest locations in simple lodgings, eating local food, will be necessary. French language skills are desirable.
The research itself will focus on motivations, incentives and understanding of the needs and wishes of participants in citizen science projects. We will specifically focus on engagement of non-literate people in such projects and need to understand how the process – from data collection to analysis – can be made meaningful and useful for their everyday life. The research will involve using quantitative methods to analyse large-scale patterns of engagement in existing projects, as well as ethnographic and qualitative study of participants. The project will include working with non-literate forest communities in Cameroon as well as marginalised communities in London.
Complete details about this post and application procedure are available on the UCL jobs website.
PhD Studentship in geographic visualisation for non-literate citizen scientists - a 3.5-year fully funded studentship. The applicant should possess a good honours degree (1st Class or 2:1 minimum), and an MSc in computer science, human-computer interaction, electronic engineering or related discipline. In addition, they need to be familiar with geographic information and software development, and be able to work with a team that will include anthropologists and human-computer interaction experts who will design systems to be used in citizen science projects. Travel will be required as part of the project. A willingness to live for short periods in remote forest locations in simple lodgings, eating local food, will be necessary. French language skills are desirable.
Complete details about this post and application procedure are available on the UCL jobs website.
In addition, we offer a PhD Studentship on How interaction design and mobile mapping influences participation in Citizen Science, which is part of the EveryAware project and is also open to any EU citizen.
7 January, 2011
EveryAware is a three-year research project, funded under the European Union Seventh Framework Programme (FP7).
The project’s focus is on the development of Citizen Science techniques to allow people to find out about their local environmental conditions, and then to see if the provision of this information leads to behaviour change.
The abstract of the project highlights the core topics that will be covered:
‘The enforcement of novel policies may be triggered by a grassroots approach, with a key contribution from information and communication technology (ICT). Current low-cost sensing technologies allow the citizens to directly assess the state of the environment; social networking tools allow effective data and opinion collection and real-time information-spreading processes. Moreover theoretical and modelling tools developed by physicists, computer scientists and sociologists allow citizens to analyse, interpret and visualise complex data sets.
‘The proposed project intends to integrate all crucial phases (environmental monitoring, awareness enhancement, behavioural change) in the management of the environment in a unified framework, by creating a new technological platform combining sensing technologies, networking applications and data-processing
tools; the Internet and the existing mobile communication networks will provide the infrastructure hosting this platform, allowing its replication in different times and places. Case studies concerning different numbers of participants will test the scalability of the platform, aiming to involve as many citizens as possible thanks to
low cost and high usability. The integration of participatory sensing with the monitoring of subjective opinions is novel and crucial, as it exposes the mechanisms by which the local perception of an environmental issue, corroborated by quantitative data, evolves into socially-shared opinions, and how the latter, eventually, drives behavioural changes. Enabling this level of transparency critically allows an effective communication of desirable environmental strategies to the general public and to institutional agencies.’
The project will be coordinated by Fondazione ISI (Institute for Scientific Interchange) and the Physics department at Sapienza Università di Roma. Other participants include the L3S Research Center at the Gottfried Wilhelm Leibniz Universität, Hannover, and finally the Environmental Risk and Health unit at the Flemish Institute of Technological Research (VITO).
At UCL, I will run the project together with Dr Claire Ellul. We will focus on Citizen Science, the interaction with mobile phones for data collection and understanding behaviour change. We are looking for a PhD student to work on this project so, if this type of activity is of interest, get it touch.
10 November, 2010
These are the slides from the presentation that I gave to the BCS Geospatial SG.
The talk abstract is:
Here is a useful party trivia: as a form of human communication, maps pre-date text by thousands of years – some early spatial depictions are 25,000 years old, whereas writing emerged only 4000 years ago. When it comes to computing, the reverse is true: the first wide use of computing is from the early 1950s, whereas the first effort to create a GIS only started in 1966. There are good reasons for this, chief among them is the complexity of handling geographical information in digital computers. An adverse impact of this challenge is that for many years geospatial technologies developers focused on functionality and not on the interaction with end-users. The result of this focus is that while word processors and spreadsheets became popular in the early 1980s, only with the emergence of ‘Web Mapping 2.0′ in 2005, GIS and geospatial technologies became more popular, albeit far from universally usable.
The talk covered interaction and user aspects of geospatial technologies, pointing to issues that permeate the usability and usefulness of geographical information itself (e.g. why ESRI shapefile is a popular format despite its drawbacks?), the programming of geospatial technology (e.g. why OGC WMS did not spark the mashup revolution, while Google Maps API did?) and the interaction of end users with desktop and web-based GIS.
And the talk happened at the same day in which the excellent Third Workshop on the Usability of Geographic Information was running at the Ordnance Survey.
One of the surprises of the Ordnance Survey OpenData release at the beginning of April was the inclusion of the Code-Point Open dataset, which lists the location of all postcodes in England, Wales and Scotland. This was clearly a very important dataset because of the way postcode geography drives many services and activities in the UK. Before the release, the costs of using postcodes in geographical analysis were prohibitive for many small organisations.
So how usable is this free Code-Point data? The principle of ‘do not look a gift horse in the mouth’ doesn’t apply here. The whole point of releasing the data is to make it as useful as possible to encourage innovation, so it should be made available in a way that makes it easy to reuse. I evaluated it while analysing a dataset of 11,000 volunteers’ postcodes that I received from a third sector organisation.
The download process is excellent and easy, apart from the fact that there is no clear and short description of the products in a non-technical manner next to each product. To find a description, you need to go to the product page – so you are at least 2 clicks away from the product details. It would be better to have a link from each product and include a brief description in the download page. We will see in a second why this is important…
The next step was the download itself and the opening of the zip file, which was clear and easy. There is an oddity with all Ordnance Survey data that they have a redundant sub-directory in them – so in this case the data resides under \codepo_gb\Code-Point Open\ . The fact that the files is broken up into postcode area instead of one big file of 157MB is fine, but it can be helpful to remind users that they can concatenate files using simple commands – this is especially necessary to less tech-savvy users. So an explanation for Windows users that you can open the Command window using ‘cmd.exe’ and run ‘type a.csv b.csv > common.csv’ can save some people plenty of time.
But the real unpleasant surprise was that nowhere in the downloaded package is there a description of the fields in the files! So you open the files and need to figure out what the fields are. The user manual is hides 4 clicks away from the download page and luckily I knew that the ‘user manual’ is stored under ‘technical information’ on the product page, which is not that obvious at first visit. Why not deliver the user manual with the product ?!? The Doc directory is an obvious place to store it.
The user manual reveals that there are 19 fields in the file, of which 9 (half!) are ‘not available in Code-Point Open’ – so why are they delivered? After figuring out the fields, I created a single line that can be attached to the files before importing them to a GIS:
Postcode,Positional Quality,PR Delete,TP Delete,DQ Delete,RP Delete,BP Delete,PD Delete,MP Delete,UM Delete,Easting,Northing,Country,Regional Health Authority,Health Authority,County,District,Ward,LS Delete.
Of course, all the fields with ‘Delete’ in the name mean that they should be deleted once imported.
Interestingly, once you delete these fields, the total size of Code-Point Open drops from 157MB to 91MB – which means that it can save the Ordnance Survey bandwidth and carbon emissions by making the file smaller.
Another interesting point is that the user manual includes detailed instructions on how to change the postcode to a ‘single spaced postcode’. The instructions are for Excel, Mapinfo and ArcGIS. This is the type of information that can help end-users start using the data faster. Finally, you can use this wonderful information to create lovely maps.
All these problems are minor, apart from the description of the fields which is a major usability error. Similar analysis can be carried out for any of the Ordnance Survey datasets, to ensure that they are useful to their users. There are some easy improvements, such as including the user manual with the distribution, and I’m sure that, over time, the team at the Ordnance Survey will find the time to sort these issues.